Any new IDE hard drive on the market will
work as long as you don't get a SATA (aka Serial) drive. I recommend
any size between 120GB to 750GB. 7200RPM is fine and sufficient
cooling is included with the modification. Any brand hard drive will
do - The most popular ones among my customers are Maxtor, Western
Digital, and Seagate. You can usually find crazy rebates from local
stores like Fry's, Best Buy, or CompUSA.
If you would like to turn off your mod in order to get on Xbox
live, you need to lock your hard drive. Some hard drives are not
lockable.
For a list of lockable Xbox hard drives see the following link:
http://xboxdrives.x-pec.com/
For a list of hard drives compatible with
PS2 see this link:
http://ps2drives.x-pec.com/
Although it may help to verify your backups are good
with XDVDMulletter and Kreon Checker, anyone with a modified Xbox 360 is at risk
of getting banned. However, from what I've seen so far,
everyone starting off with iXtreme 1.4 has been enjoying live with no
problems. But that is no guarantee for the future.
There are many different ways to mod an Xbox. Which you choose
will depend on how much you want to spend and how reliable you want
the mod to be. You can TSOP flash, softmod, or install a modchip
soldered or solderless. If you get your Xbox modded from someone,
it's important to ask them HOW they are modding your Xbox to ensure
you don't get ripped off.
TSOP flash: overwrites your MSbios that is on the
motherboard. Functions exactly like a modchip. No modchip is
required, making it a low cost solution. Only v1.0 and v1.1 Xbox's
can have an optional switch to turn off the mod. All other versions
that are TSOP'd will not be able to access Xbox Live. This method
should only be performed by a professional that has the skills to
recover as you can easily flash the TSOP incorrectly, turning your
Xbox into a paper weight. Also, keep in mind, v1.6 Xboxs do not have
a TSOP.
Softmod: A softmod is another chipless mod that
relies mostly on software.
This is a great option if you have a v1.6 Xbox and don't want to
spend money on a modchip. Softmods have come a long way - the latest
versions have a virtual c: drive that protects against the file
corruption that plagued previous softmods. They're also now 100%
live capable without the need of a switch. Also, you can now update
your maps without having to uninstall the softmod. The downside to
this mod is you can still kill your softmod with an Xbox rebuild
disc (but most users will never even encounter this since those
discs are mainly for new installations). Finally, our softmods are
more of a hybrid-softmod. We actually install a pin header in all of
our softmods. Using this method, we don't risk damaging your large
hard drive during a hot-swap like other installers do. Additionally,
the pin header allows for easy fixes should anything happen to the
mod. On top of that, if the customer decides to upgrade to a modchip,
they've already got the pin header installed so it's a very simple
process if they decide to upgrade.
Modchip (soldered): Modchips bypass
the onboard BIOS on the Xbox and load an alternate BIOS from the
Modchip. Unlike a old verison softmod, should you mess up your dashboard files, it's easy to
recover via FTP or rebuild disc. Also, a soldered modchip
(professionally installed) will not come loose like solderless
modchips do. In addition you have modchips like the X3 which have
support for LCD screens, on board OS's, Web flashing, native USB,
and many more features you just can't find in chipless mods.
Modchip (solderless): These modchips can be installed with
no soldering involved. Although solderless solutions have come a
long way, they still don't match the reliability of a soldered
modchip installation. I've had countless customers come in here fed up
with their solderless mod. Most of the time their Xbox dosen't even
have case screws because they had to open their Xbox so many times
to realign the chip. Sometimes they even end up scratching their D0
and fragging their Xbox from trying to realign.
In the end, all mods function exactly the
same and run the same software. The only thing you have to worry
about is whether or not your installer did the job right and what
kind of support you'll be getting, months or even years from now.
I've come across countless cases of horrible soldering jobs and
half-assed softmods that were working fine for a while and all of a
sudden die out. With our vast experience and quality work, that's
something you'll never have to worry about here at sdmods.
NO. Most of the time reliable emulation requires a system many
times more powerful then the console you're trying to emulate. The
Xbox just isn't fast enough to emulate PS2- on top of that PS2 is
not easy to program for.
Yes and you'll have full menu support too.
Just rip the DVD movie to your hard drive using DVD Decryptor, then
ftp the ISO file to your
f:\video or
g:\video directory on your Xbox. Once
copied over, just play it with XBMC. Or just use the dvd2xbox
application on your Xbox and make sure you're ripping in ISO mode.
"ISO mode" is for movies and "normal mode" is for games.
- Play backups of games you own from hard drive or DVD-R
- Play SNES, NES, GBA, Neo-Geo, Genesis, MAME
Arcade, PS1 and more
- Use Linux and go on the internet with a USB keyboard and
mouse
- Use Linux to run as a webserver
- Use Xbox Media Center to play VCD/SVCD, DVD, DivX, MPG, AVI,
XVID, MP3, and virtually any media format all from CD-RW, DVD-R,
Xbox Hard drive or streamed from your existing collection on
your PC
- You can even do all of the above wirelessly if you have a
wireless router and wireless bridge
See the following link:
http://www.xbox-scene.com/versions.php
-
Memory card mod. No more expensive modchips or installation charges!
- Bring in any PS2 memory card and any PS2 (fat or slim).
- Allows you to boot
patched games on DVDR.
- Allows you to install and play games from an IDE hard drive.
- HDD Game
Compatibility: Games that are able to run from HDD.
- PS2
HDD Compatibility: Hard drives that are compatible with the PS2.
- To get the most out of this setup you should have a Fat PS2 and a PS2
network card.
- Your IDE hard drive needs the network adapter because it has the
necessary IDE connector.
Yes, you can bring it in and we'll see what
we can do with it. The reason I'm posting this is because it is in
fact a Frequently Asked Question. I get people coming in here all
the time that decided they would go with a pre-modded Xbox from some
random guy filled with games instead of taking their system to us.
Eventually, something goes wrong with their system and they take it
to us anyway for repair or re-mod. The fact is, it's much smarter to
bring in an Xbox you know for a fact works and get it done right.
We also get people going to other places for
repair and not getting an honest straight answer. I've had customers
that were recommended to get a new Xbox and do an exchange for the
bad Xbox, when all it is, was a dead Xbox hard drive. Eventually
your "bad" Xbox magically ends up repaired, modded, and resold on
Craigslist.
Don't end up like
this
guy,
this guy, or even this
guy!
- Play backups of your games on DVD+R Dual
Layer discs.
- Kids and old 360's ruin discs. Protect your investment.
- No modchip required, don't bring cables, controllers, or games,
just 360.
- No you can't backup games to your hard drive.
- Newest iXtreme firmware available
- Play on live at your own risk of getting banned. (Can still play
backups if banned)
- Nothing is touched but your DVD drive. In no way can it harm your
360.
- Firmware is kept safe for you indefinitely in case you decide to
revert.
- $50, 15min turn-around, no appointment required.
Yes, our track record is very good with only one
or two returns per 100 repairs. And those usually just need a little
tightening. We've done a lot of research and have learned from many
people that have come through with failed repairs from other places.
|